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From Xbox 360 to Xbox One
May 21, 2013 | by .(JavaScript must be enabled to view this email address)
Microsoft’s next game system is anything but just a game system
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Posted by John Nemesh  on  05/24  at  11:01 AM

I don’t expect many people with actual theaters to be using an XBOX ONE anytime soon.  It REQUIRES the Kinect to function, and there is no good way to extend a USB 3.0 connection over from an equipment rack to the TV location.

On a personal note, I don’t like the idea of an INTERNET CONNECTED CAMERA with no physical shutter looking at me 24/7!  Samsung caught a bit of flak last year for this very same reason, and notice that this year, the camera can be retracted, physically disabling it’s ability to record what is in the room!  LEARN from this, Microsoft!

I am also less than thrilled with their attempt to squeeze money out of the used games market!  Early reports are that you will have the software tied to your XBL account.  Sell the game, and it gets wiped from your box, but the new buyer still has to pay about $50 to “activate” the game with his account!  No thanks.

It also looks as if Microsoft skimped on horsepower.  The GPU is apparently 33% less powerful than what Sony is putting in the PS4.  I guess they are going to try and make up for that with their “cloud processing” capabilities…which brings me to my next gripe.

This console is going to require an “always on” internet connection.  They doubletalked around this requirement, but in a later interview, they confirmed that the console would “phone home” periodically (quoted as about once every 24 hours) to do what amounts to a DRM check, verifying that your software matches what is registered.  UTTER AND COMPLETE CRAP!  They learned NOTHING from EA’s recent Sim City failure.  They learned NOTHING from Diablo III!  So much for anyone who wants to play LOCAL games in areas where internet access is not available!  (military guys, for one!)

Oh, and the fancy TV guide and control features?  USELESS outside of the US!  Just a big middle finger to anyone else.  Even in the US, more and more people (ESPECIALLY Xbox users!) are using Netflix, Hulu and a host of other online services and cutting cable completely.  This is a WORTHLESS FEATURE, but this is what they focused the most on during their presentation!  They are trying to be all things to all people, and in the process, FAILING their core audience, the GAMER!

Between the difficulty (if not impossibility) of using the Kinect in my theater, and Microsoft’s anti-consumer DRM, I will be definitely NOT be purchasing an Xbox One, and I am sure I am not the only 360 owner who feels this way!  Sony….your turn.  What do you have?  Are you going to make the same mistakes?

Posted by John Nemesh  on  05/24  at  11:04 AM

Oh, it should be mentioned as well that Call of Duty:Ghosts is NOT an Xbox exclusive, it will be released on the same date as the PS3, PS4 and Xbox 360 version, but the Xbox One will have a limited exclusivity period (similar to how things have been with COD) on the DLC.

Posted by Grant Clauser  on  05/24  at  12:11 PM

John, thanks for the comments. Those are good points.

We see Xbox 360 in a lot of home theaters. I use a PS3 and Wii in mine, and for the the Wii sensor I use a wireless sensor bar instead of the short wired one that comes with it (but it does chew through batteries quickly). For Kinect might want to check out a USB extension cable like this one ( though the reviews looked mixed.

Posted by John Nemesh  on  05/24  at  12:30 PM

Grant, that adapter is for the 360s proprietary Kinect plug, which is USB 2.0.  This is USB 3.0, but maybe they have something similar.

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